Wednesday, January 12, 2011

some errors in the shader code

I made some errors in the shader code
Firstly - I think it's better:
shader lights[] = getlights("category",Category);
than:
getvar(lights[i], "__category", __category);

        if(__category == Category) {
            push(categoryLights, lights[i]);
...............................
Secondly - to call the shaders in construt () method
- generally a bad idea if we want to use pixar relighting technology.
I think normally calling light co-shaders in lighting() method.

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