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Monday, September 12, 2011
renderman: skin shader development in progress 2
There is no life in it without any reflections
Sunday, September 11, 2011
renderman: skin shader development in progress
This is first step of development. It would measure dipole radius for this scene because I think "unitlength" may be wrong.
Tuesday, September 6, 2011
renderman: SH-Shadowing
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